![]() ![]() If a player votes for your house decoy, you get 500 points (a vote for an original answer gets 1000 points). If you decide to press the house decoy button instead of writing your own answer, you get to use one of our house answers for yourself. ![]() In every round, the game automatically throws in one house answer along with players’ answers (we’ve written a bunch of house answers for every prompt). ![]() How do house decoys and house answers work? You can always press the “house decoy” button and borrow one of our house answers for half-points. What if I can't think of anything funny to write? We’re committed to making a game that can truly guarantee big laughs every time. Beyond that–while we don’t know our competitor’s process–we are rigorous about only keeping prompts that spark funny answers. The short answer is “More ways to play!” Use Your Words lets you add your own subtitle to a film clip, create a headline for a photo, and we’ve got even more ways to play coming in our planned DLC packs. How is this game different from "Quiplash"? PlayStation 4 and Apple TV will follow shortly after.Ĭurrently we're slated to launch on Steam (PC and Mac), Xbox One, PlayStation 4 and Apple TV. The game is slated for launch March 2017 on Xbox One, WiiU, PC and Mac. We support 3-6 players as part of the core game, but up to 1000 people can join as spectators and vote on which answers were the grossest, most offensive, or the funniest. Just navigate to our game webpage ( wordsgame.lol) in your browser, enter the on-screen Room Code, and you’re in the game! The game itself is run on a PC or game console, and players play using any HTML5 enabled device (like a phone or a tablet). Players who get stumped can use one of the hidden "House Answers" to lay a trap for their fellow players once it's time for everyone to vote for their favorite. Use Your Words is a game that invites players to respond to a variety of mini-games and prompts with the funniest answers they can think of! Players play using their phones and tablets as controllers, making gameplay seamless and quick to pick up. Just keep making the biggest word smaller (re-visualize after each change) until all the words are more or less equal.Frequently Asked Questions What's this game about anyways? For example you can use this technique to make all words the same size. Therefore you can reduce the size of the biggest word in the edit mode thus making all other words proportionally smaller. HINT: Words in your word artwork cannot be bigger than the biggest word (first in the words table). You can also switch to the edit mode and change the size of a word directly.Then close the options dialog and re-visualize your word art. If you want words sizes to be more precise according to the values in the size column then click on the options button in the words section and choose "use size column" for the size parameter.You can also change a word's size value, but by default it will only have impact on its position in the table. Words are placed from top to bottom, therefore the closer a word to the top, the bigger it will be. Use up / down buttons in the words section to change its position.There are 3 options to change the size of a word:
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